Metaverse Campus VR
A walkable campus you can attend, not just watch.
A commissioned immersive VR experience that reimagines a campus as a multiplayer spatial environment — students and visitors can wander, gather, attend live sessions and interact with exhibits.
We explored how spatial UI, ambient audio and small social affordances change the way people behave in shared virtual space.
Delivered as a case study in our portfolio. Available for new commissioned work in this space.
Screenshots
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